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  • If this card nullifies a buddy call, life is not gained and the card in the buddy zone will remain at rest, preventing future buddy calls.
  • Your opponent must still pay any call costs for the nullified card.
  • Effects that activate when a card enters the field, such as Demon Lord, Asmodai's, will not activate since this card prevents the card from entering the field.
  • Soulguard cannot stop the monster from being sent to the drop zone by this card. Soulguard only prevents a monster from being removed from the field, and this card prevents the monster from entering the field in the first place.
  • This card cannot nullify calls done through card effects, such as Quick Summon.

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